AI Insights · Timothy · October 2024
Top 5 Turn-Based Tactics Games in Kuwait Q3 2024
Explore the performance of the top turn-based tactics games in Kuwait during the third quarter of 2024, featuring trends in downloads, revenue, and active users.
In the third quarter of 2024, the turn-based tactics games category in Kuwait showcased diverse performances across various metrics, as reported by Sensor Tower.
Sword of Convallaria by XD Entertainment Pte Ltd observed a gradual decline in weekly revenue, starting at approximately $1.2K and tapering off to around $489 by the end of September. The downloads for this game were modest, with a notable uptick to 68 in the week of September 23. Active users fluctuated slightly, peaking at 75 in the week of August 5 before settling at 46 by the end of the quarter.
Bowmasters - Multiplayer Game from Playgendary Limited maintained a relatively stable revenue stream, generally hovering between $264 and $395 weekly, with a peak in late September. Download numbers were strong, consistently above 900, and reached as high as 1.3K in early July. Active users decreased from 14.2K at the beginning of the quarter to 7.9K by the end, indicating a gradual decline in engagement.
Warhammer 40,000: Tacticus ™, developed by Snowprint Studios AB, showed a significant rise in weekly revenue, starting at $123 and peaking at $459 in the week of September 23. However, downloads were extremely low, with only a handful recorded throughout the quarter. Active users were minimal, with early July reporting just 24 users.
FINAL FANTASY BE:WOTV by SQUARE ENIX experienced a decrease in revenue after a high of $502 in late July, dropping to $32 by the end of September. The app did not record any downloads during this period, and there was no data available on active users.
Finally, The Walking Dead No Man's Land from Deca Live Operations GmbH saw varied revenue, with spikes reaching $200 in mid-July and $128 in late September. Download activity was minimal, with no significant numbers after mid-July, and active user data was similarly sparse.
For more detailed insights and data on these games, visit Sensor Tower.